I am a London-based Unreal engine Operator, Pixera Operator, technical artist And motion graphic designer with a passion for blending creativity and technology to deliver stunning visual experiences.
My expertise spans virtual production, projection mapping, and Live screens, with two years of experience as an operator at Lux Machina, three years of collaborating with Moment Factory where I contributed to TV and film productions as well as immersive installations, and cumulating 9 years of experience in the industry.
Notable projects include Silo and Hijack, where I operated Pixera systems to enhance virtual production workflows. For The Chemical Brothers music video Live Again, I contributed to Unreal Engine operations, showcasing the potential of virtual production at ARRI Stage.
I’ve also worked on immersive experiences like Kith Air, where I animated large-scale projection mapping environments, and Alta Lumina, where I integrated storytelling visuals into natural landscapes. My contributions to multimedia installations include The Colour Bath at Tokyo’s Shinjuku Station and Resorts World Las Vegas, demonstrating my ability to create engaging content for intricate setups.
Additionally, I’ve collaborated on pioneering university installations, including the University of the Arts London and Sony DMPC Pinewood. For these, I configured Unreal Engine Systems, and trained teams to operate state-of-the-art virtual production stages.
With a European passport and fluency in English and French, I collaborate across diverse teams and projects worldwide.
My experience across the entire workflow, from content creation to on-set operation, helps me bringing a versatile and adaptable skill set to every project. Whether designing and animating captivating visuals, optimising complex systems, or ensuring execution on-site, I approach each stage with creativity, precision, and a focus on delivering impactful results.