EDUCATION
2013 - 2016, University of Paris 8

• Master’s Degree: “Arts and Image Technologies”.
• Double Degree with Athens’ School of Fine Arts.
2010 - 2012, Amiens UIT

• University HND in IT, Major Digital Imaging
Work Experience
Since 2024, Unreal Engine and Pixera Operator, Technical Artist, Motion graphic designer, Freelance
• Deliver real-time content and tools for Virtual Production, live events, and interactive installations.
• Optimise Unreal Engine workflows and develop procedural tools to streamline creative pipelines.
• Collaborate with clients to create bespoke solutions in motion graphics, projection mapping, and immersive experiences.
• Taking on diverse projects, from concept to delivery, with a focus on innovation and collaboration.
2022 - 2024, Unreal Egine and Pixera Operator, Lux Machina
• Developed real-time workflows for Virtual Production, optimising LED volume integration.
• Operated Volumes and large screens for Film, TV and Broadcast
2019 - 2022, Motion Graphics Designer and Tecnical Artist, Moment Factory
• Designed real-time motion graphics, environments and tools for large-scale installations.
• Produced visuals for live events, fashion shows, and interactive experiences.
2016 - 2019, Motion Graphics Designer and Technical Artist, Freelance
• Partnered with studios like Superbien, les Vandales, Small Studios and D/Labs to produce more than 20 live shows, video mapping, broadcast TV shows and virtual reality experiences.
• Developped custom tools for those projects in real time game engines and interactive softwares.
Skills
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