Moment Factory, 2021
Real-time motion graphics
, technical art, and VFX on CONNEXION, one capsule within a 24-hour installation, each running for an hour.
I worked alongside the creative director, art director, and another artist on this capsule, an artistic representation of human connection through intertwining threads.
From the installation's "sweet spot", the perspective is simulated through an nDisplay mesh to create an optical illusion around the corner of the building where the screen sits.
I used Houdini and Unreal Engine to design and animate the threads, and built the shaders in Unreal to get the visual look and realism right. I also built Blueprints to automate colour palette selection and randomise camera sequences, so the piece stayed dynamic and slightly different each time it played, while keeping transitions smooth.
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