For the grand introduction videos of Super Bowl LVIII finalist, a virtual production setup was employed, featuring a multi-camera system, two render clusters, and GhostFrame technology to switch seamlessly between two frustums. The immersive visuals set the stage for a Dynamic player showcase. Two crew went filming those introductions to cover both the Kansas City chiefs and the San Francisco 49ers.
My Role: Unreal Engine Operator for Lux Machina
I was responsible for ensuring the Unreal Engine workflow was optimised for virtual production. My contributions included:
• Optimising Unreal Engine scenes for efficient performance and smooth operation during production.
• Configuring tracking in Unreal Engine using stYpe streaming for accurate virtual and physical alignment.
• Launching animation sequences and adapting environment scales to fit various scene requirements.
This project highlighted the power of virtual production in delivering high-quality, dynamic visuals for one of the world’s most prestigious sporting events.
I was responsible for ensuring the Unreal Engine workflow was optimised for virtual production. My contributions included:
• Optimising Unreal Engine scenes for efficient performance and smooth operation during production.
• Configuring tracking in Unreal Engine using stYpe streaming for accurate virtual and physical alignment.
• Launching animation sequences and adapting environment scales to fit various scene requirements.
This project highlighted the power of virtual production in delivering high-quality, dynamic visuals for one of the world’s most prestigious sporting events.