Lux Machina, 2024
Engine Operator, working with Lux Machina to configure Unreal Engine and Pixera for the university's LED volume.
Engine Operator, working with Lux Machina to configure Unreal Engine and Pixera for the university's LED volume.
This covered the nDisplay setup for synchronised multi-display output, integrating tracking data into Unreal for accurate real-time camera motion, and building demo scenes to showcase what the stage could do.
I also used ARRI's Colour Calibration Tool for OpenColorIO configuration, setting up accurate colour management across both Unreal Engine and Pixera, and trained the university's staff on running the stage day to day.